Day 2
Making a 3D animation character.
Well my character has gone male with a tiny head. I've built the chest and stomach from pieces of card taped together in stead of foam and glue. He's a bit like Flat Stanley. The hands and head are made of pink plasticine so they're easy to redo. It needs to be a shade darker the forehead needs to be deeper. I'll need a second try at the school blazer which looks comically short. Wrapping a rubber band around the knees and elbows solves the problems of bamboo bones rattling. 'He' looks a bit paralysed but 'he' can bend 'his' elbows and knees. I just don't want to start because the aluminium wire starts weakening as soon as it's used, according to my guide, Mary Murphy.

The eyes are made of glass beads from a craft store. The pupils need darkening with acrylic; the black nail varnish hasn't worked. The hair needs to be a lot better and the chest needs to be more convincing [by the way, it's supposed to be a teenage girl].
If I can get this far with a book and no past experience, you can see that anyone can make a figure like this which will, I hope, move like a person. Mary suggests bolting the figure down but I have a different solution in mind.
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